Skills
Learn the action. Understand the timing. Make it work in a lap.
Mechanics
- DRIFTTurn a controlled slide into charge, score and a better exit.
- BOOSTBuild it in a bend. Spend it on an exit.
- OVERCHARGEFill → build → catch → spend.
- LOCKCommit to a stronger slide, then choose your exit.
- SHIFTTwo setups. One car. Switch for what comes next.
- FLOWA chain of useful decisions.
- DRIFT ATTACKBuild the slide. Bank the points.